zipzo 4

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    Description

    Slight revision...more appropriate pixel font imo. Using Hal_M now for textures. I also included a picture of it being used on my Retribution Paladin for kicks. Some placement improvement and other things. Again, my focus frame is the unit frame below my player frame (bottom left frame). Target of target lays below my target frame.

    We may be close to a download, folks :). I'm starting to feel pretty good about this one.

    ~ History ~
    ZipUI Original - http://www.wowuigallery.com/topic/zipui
    ZipUI 2.0 - http://www.wowuigallery.com/topic/zipui-20
    ZipUI 3.0 - http://www.wowuigallery.com/topic/zipui-30

    Comments

  1. FISH ( Member ) - Posted 3 months ago #

    :D

  2. Leilameda ( Member ) - Posted 3 months ago #

    I like the dNamePlates and tryed them out for my UI but the castbar seams to be buged sometimes. Do you have the same problem?
    http://img851.imageshack.us/img851/8691/namplatecastbar.jpg

  3. zipzoatmeal ( Member ) - Posted 3 months ago #

    I do not have the issue of the cast bar being overly sized like that, no. I believe the size & precise location of the cast bar in dNameplates can be modified purely through the .lua file, have you tried there? Nice UI, btw :)

  4. atho ( Member ) - Posted 3 months ago #

    dNameplates is what I use. Good call. Unfortunately you changed from one of the very few decent pixel fonts to a terrible one with this revision.

  5. zipzoatmeal ( Member ) - Posted 3 months ago #

    atho said:
    dNameplates is what I use. Good call. Unfortunately you changed from one of the very few decent pixel fonts to a terrible one with this revision.

    I need a more squared out font in my opinion to fit with the construct of what I want my UI to become, but I also wasn't very fond of full capital fonts because I wanted a decent pixel font for my chat. I found myself switching between Visitor, Hooge, and SEMP a bit too often...this one was a perfect middle ground, so I guess we have to agree to disagree :/.

  6. nerielle ( Member ) - Posted 3 months ago #

    Can't wait for the download. This looks amazing. I have enjoyed watching this UI evolve :D

  7. solor ( Member ) - Posted 3 months ago #

    awesome
    love your bar texture and fonts, could you share them

  8. atho ( Member ) - Posted 3 months ago #

    zipzoatmeal said:
    I need a more squared out font in my opinion to fit with the construct of what I want my UI to become, but I also wasn't very fond of full capital fonts because I wanted a decent pixel font for my chat. I found myself switching between Visitor, Hooge, and SEMP a bit too often...this one was a perfect middle ground, so I guess we have to agree to disagree :/.

    Fonts need to be easily legible right off the bat from first glance. This is not.

  9. zipzoatmeal ( Member ) - Posted 3 months ago #

    atho said:
    Fonts need to be easily legible right off the bat from first glance. This is not.

    It is to me. Opinions are a common element in every human being.

  10. atho ( Member ) - Posted 3 months ago #

    zipzoatmeal said:
    It is to me. Opinions are a common element in every human being.

    Of course it's legible to you. You're used to seeing it.

    Did you use a free font? If the answer is yes then chances are you made a poor choice. :(

  11. nerielle ( Member ) - Posted 3 months ago #

    The thing is, anyone who uses this UI has the option of changing the font to suit them. So it shouldn't be that big of a problem :)

  12. zipzoatmeal ( Member ) - Posted 3 months ago #

    atho said:
    Of course it's legible to you. You're used to seeing it.

    Did you use a free font? If the answer is yes then chances are you made a poor choice. :(

    I don't understand how the means in which I obtained the font decides whether it is a poor choice or not in my own interface special tailored and suited for me. You think that because you actually went out and payed for a font that makes whatever you bought better than my font automatically for every purpose? Is that what you're getting at?

    If you'd like to know, I sometimes rip small individual elements from downloadable UI's that I feel helps sharpen my UI. The font I'm using is one of the only existing cases of this my current UI.

    Um, yeah, and what's preventing other people from seeing it as legible? You are one person who happens to think it's a bad font, I applaud your honesty & I appreciate all criticism but it's one thing to not like the font, another to chide the UI host over their choice of it. I think otherwise, you're probably trolling because I've never heard of someone being so douchey over a font which is easily changeable.

  13. Mrowr ( Member ) - Posted 3 months ago #

    Your UI Looks amazing. The thing that executes it well is the simplicity behind your idea.

    Just a quick question about Raven, I've been playing around with it myself and I was just wondering how I can prevent raven from showing the dots I throw onto multiple targets and just give me the information of the single target I currently am focused on.

  14. Juicebox ( Member ) - Posted 2 months ago #

    solor said:
    awesome
    love your bar texture and fonts, could you share them

    Yes, please! I've been looking for a bar texture just like this. Care to share?

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