TigUI

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    Description

    Strongly inspired by Half-Life 2. Custom textures and some addon editing along with some kgPanels lua.

    Comments

  1. Taeo ( Admin ) - Posted 1 year ago #

    Not very often do I see a UI that makes me sit back and think about redoing my own UI. Excellent idea!

  2. Continuous ( Member ) - Posted 1 year ago #

    Its... perfect. The idea is brilliant and executed even better. Nothing more to say but 5/5.

  3. Continuous ( Member ) - Posted 1 year ago #

    This was an accidental double post... delete this please.

  4. ginny ( Member ) - Posted 1 year ago #

    If I wasn't a Healer I would download this. Great Job!

  5. Continuous ( Member ) - Posted 1 year ago #

    Same thing! I want it sooooo bad but I spend to much time staring at green bars to be able to use such a great UI. Only thing I would change are the tiptac frames, in my opinion they dont quite fit the UI. I think the textures need to be closer or something, its nothing big but its the only inconsistancy I see.

  6. Kaitain ( Member ) - Posted 1 year ago #

    Very cool. Great to see some custom graphics in a UI. The main UF block seems a little high on screen to me, if you zoomed it at all (or had your camera clipped by a wall) it would actually be sat on top of your character. Other than that, very nice, very original.

  7. Dokee ( Member ) - Posted 1 year ago #

    This looks amazing and I agree with Taeo said, it really inspired me to redo my own UI again.
    Also, it kind of looks like the Half Life 2 HUD, or is that just me? Not a bad thing though, HL2 is a great game.

  8. Led ( Member ) - Posted 1 year ago #

    Dokee said:
    This looks amazing and I agree with Taeo said, it really inspired me to redo my own UI again.
    Also, it kind of looks like the Half Life 2 HUD, or is that just me? Not a bad thing though, HL2 is a great game.

    I suggest reading the description again. ;)

  9. tigolbits ( Member ) - Posted 1 year ago #

    Continuous said:
    Only thing I would change are the tiptac frames, in my opinion they dont quite fit the UI. I think the textures need to be closer or something, its nothing big but its the only inconsistancy I see.

    Believe me, I've tried using my own border but TipTac just won't get it pixel-perfect like PitBull does on the raid frames. There's always some overlap or spacing issue with the background. I'll try some more and update it at WoWInterface if I manage to fix it though. :)

    Kaitain said:
    The main UF block seems a little high on screen to me, if you zoomed it at all (or had your camera clipped by a wall) it would actually be sat on top of your character. Other than that, very nice, very original.

    Us mages play zoomed out to the max. Having all the information as close to the center of the screen as possible without impeding the view is essential to properly casting only one spell throughout all of H:ICC.

  10. Kaitain ( Member ) - Posted 1 year ago #

    I play at max camera range in H:ICC and the wall does clip my camera fairly often.

  11. Dokee ( Member ) - Posted 1 year ago #

    Led said:
    I suggest reading the description again. ;)

    I'm speechless at how I could have not seen that. I blame my empty stomach at the time and other irrelevant things. I will now excuse myself so I can go facepalm myself to sleep, and continue to do so until I wake up and then carry on.

  12. ultra ( Member ) - Posted 1 year ago #

    Good job really, smooth and clean as I like it :)

  13. nouveau87 ( Member ) - Posted 1 year ago #

    *****

  14. tigolbits ( Member ) - Posted 1 year ago #

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